1. |
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2. |
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3. |
Electro Cave (Battle)
03:12
|
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4. |
Frostbyte Deep (Battle)
02:15
|
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5. |
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6. |
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7. |
Binary Fortress (Battle)
02:35
|
|||
8. |
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9. |
Megabyte Punch
01:31
|
|||
10. |
Ventu Village
03:04
|
|||
11. |
Black Market
01:48
|
|||
12. |
Terminal
02:39
|
|||
13. |
Boss Battle
01:53
|
|||
14. |
Electro Caves
02:45
|
|||
15. |
Lost Megaclopolis
02:33
|
|||
16. |
Ancient Tech Ruins
02:31
|
|||
17. |
Subprogram Deadlands
01:45
|
|||
18. |
Frostbyte Deep
02:33
|
|||
19. |
Binary Fortress
03:32
|
|||
20. |
Discovery
02:50
|
|||
21. |
Static Skies
02:05
|
|||
22. |
Inside Ancient Ruins
02:00
|
|||
23. |
Deadland Magnets
02:02
|
|||
24. |
Bitstream
01:36
|
|||
25. |
Frosty Circuits
01:35
|
|||
26. |
Heartcore
01:56
|
|||
27. |
Ventu's Lost
02:54
|
Runesound Amsterdam, Netherlands
Runesound was founded January 1 2012 by Composer, Sound Designer and Producer Oscar van der Burgh, also known as Zeroscar.
The company focuses on quality music and sound for games. Unique is the personal approach to collaboration.
Runesound can advise you and help you even in the early stages of prototyping by trying out different musical styles and sou
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